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James Cameron Calls Generative AI ‘Horrifying’

James Cameron Calls Generative AI ‘Horrifying’
Director James Cameron, known for pioneering visual effects on the “Avatar” franchise, told CBS Sunday Morning that generative AI is “horrifying.” He contrasted the technology used in his films—performance capture in a 250,000‑gallon water tank—with AI that can fabricate characters and performances from text prompts. Cameron emphasized that his work celebrates the actor‑director collaboration, not replaces it. Leer más →

World Labs Launches Marble, First Commercial AI-Powered 3D World Model

World Labs Launches Marble, First Commercial AI-Powered 3D World Model
World Labs, the AI startup founded by Fei-Fei Li, has introduced Marble, its first commercial world‑model product. Marble lets users transform text prompts, images, videos, 3D layouts or panoramas into editable, downloadable 3D environments through a freemium tier and three paid subscriptions. Featuring AI‑native editing tools, a hybrid 3D editor called Chisel, and capabilities such as world expansion and composer mode, the platform targets creators in gaming, visual effects, virtual reality and robotics. The launch positions World Labs ahead of competitors still in research or limited‑beta phases. Leer más →

Netflix Embraces Generative AI to Boost Creative Efficiency

Netflix Embraces Generative AI to Boost Creative Efficiency
Netflix announced that it is "very well positioned to effectively leverage ongoing advances in AI," signaling an all‑in approach to generative AI as a creative tool rather than a content engine. The streaming giant cited recent uses of AI in productions such as the Argentine series "The Eternaut," the film "Happy Gilmore 2," and the series "Billionaires’ Bunker" to illustrate how the technology can streamline visual effects, pre‑production design, and post‑production work. While industry concerns linger over data usage and potential job impacts, Netflix’s leadership remains confident that AI will help storytellers work faster and explore new possibilities without replacing artistic talent. The company also reported a 17% year‑over‑year revenue increase to $11.5 billion, though the growth fell short of its own forecasts. Leer más →